Blessed One
Different values: 4
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object {Blessed One}
    _id : string {Blessed One._id} (all different values)
    folder : string {Blessed One.folder} (same value: 'SCwCru4xRBgS9y9z')
    img : string {Blessed One.img} (same value: 'icons/sundries/books/book-red-exclamation.webp')
    name : string {Blessed One.name} (all different values)
    system : object {Blessed One.system}
        actionType : object {Blessed One.system.actionType}
            value : string {Blessed One.system.actionType.value} (3 different values)
                'passive' (x2)
                'reaction' (x1)
                'action' (x1)
        actions : object {Blessed One.system.actions}
            [value] : integer {Blessed One.system.actions.value} (same value: 1)
        category : string {Blessed One.system.category} (same value: 'class')
        description : object {Blessed One.system.description}
            value : string {Blessed One.system.description.value} (all different values)
        frequency : object {Blessed One.system.frequency}
            max : integer {Blessed One.system.frequency.max} (same value: 1)
            per : string {Blessed One.system.frequency.per} (same value: 'PT10M')
        level : object {Blessed One.system.level}
            value : integer {Blessed One.system.level.value} (all different values)
        prerequisites : object {Blessed One.system.prerequisites}
            value : array<object> {Blessed One.system.prerequisites.value}
                Length: min=0 max=3
                Value type: object {Blessed One.system.prerequisites.value.[]}
                    value : string {Blessed One.system.prerequisites.value.[].value} (3 different values)
                        'Blessed One Dedication' (x3)
                        'ability to cast spells from spell slots' (x1)
                        'Mercy' (x1)
        publication : object {Blessed One.system.publication}
            license : string {Blessed One.system.publication.license} (same value: 'ORC')
            remaster : boolean {Blessed One.system.publication.remaster} (same value: True)
            title : string {Blessed One.system.publication.title} (same value: 'Pathfinder Player Core 2')
        rules : ignored (Foundry rules object) {Blessed One.system.rules}
        traits : object {Blessed One.system.traits}
            rarity : string {Blessed One.system.traits.rarity} (same value: 'common')
            value : array<string> {Blessed One.system.traits.value}
                Length: min=1 max=3
                Value type: string {Blessed One.system.traits.value.[]} (all different values)
    type : string {Blessed One.type} (same value: 'feat')